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How to Upload a Craft to Kerbalx

Uploading craft to KerbalX is now even easier!

The KerbalX mod lets you lot upload and update your craft from within the game in a few clicks.

Expect!...there's something new and improved

Try Craft Manager - does everything the KXMod does & more

Craft Managing director is now the offical modern for KerbalX.
The original KerbalX mod will notwithstanding exist maintained, but won't be getting any new features

Or bear on

Download

KerbalX Mod needs KXAPI to be installed too. Click Download to get links

Unpack information technology

put the KerbalX folder from the zip into your GameData binder in KSP

Sign into your KerbalX Account

When KSP starts there volition exist a KerbalX login window on the main menu page

Enter your KerbalX username (or email) and password to sign in

If you don't take a KerbalX account yet sign up hither

Bugs, questions, suggestions and feedback
postal service on the forum thread

Uploading Craft

To upload a craft go into the SPH or VAB and load or create a craft. Then click the upload craft icon to open up the upload interface:

Kxmod upload

From here you can fix the craft's type (Ship, Spaceplane, lander etc), add pictures and set info most the activity groups.

You must add at least one moving picture! Pictures tin exist selected from your KSP screenshots folder and volition exist uploaded to imgur for y'all, no need for you to upload them yourself.

Once you've added a motion picture or two and set info about the action groups (optional), click upload and your done. Your craft will exist posted on KerbalX!

Adding Pictures

When you click Add together Pictures an paradigm selector will open and display thumbnails of the pictures in your KSP screenshots folder. Click on the ones you want to apply and they'll appear in the upload interface window.

If y'all don't yet take a screenshot of the craft you can click "Take Screenshot now" to snap a moving picture of the arts and crafts in the editor (the KerbalX windows will hide while taking it). To make it easier to angle the photographic camera for the right shot click the << button and the image selector will go into mini fashion.

Kxmod upload add image mini

Kxmod upload add images

Notation: Images you select will be uploaded to imgur as bearding uploads. That means they won't be associated with any imgur account. You can manage (delete) the images you lot upload via the KX modernistic from your settings page on KerbalX. settings > KX Mod > Manage uploaded pictures

1 of the planned features is to enable you to qualify KerbalX to post pictures to your own imgur account so pictures uploaded by the mod will go into your imgur account.

Updating Arts and crafts

Kxmod update

If you load a craft which has the aforementioned proper name as one that yous've already uploaded, the upload interface with automatically switch to update fashion. All you take to practise is hit Update!

If you have several arts and crafts with the same name it won't auto-select ane, yous volition need to selection which one you want to update from the driblet downwardly list (all driblet down menus are filterable, simply type into them to reduce the listing).

If yous wanted to upload this craft as a new upload rather than updating an existing craft you lot can switch back to upload manner by clicking the push button in the top correct. Similarly, if you want to update an existing craft which has a unlike proper noun to the one you've loaded, you tin switch to update mode and manually select the craft you want to update.

Downloading Craft

You can also download craft using the mod using a feature called Deferred Downloads. If you apply the mod and switch on Deferred Downloads in your settings, when you click download on a arts and crafts on the site information technology won't download right away. Instead arts and crafts will be added to your downloads queue. When yous next come to play KSP the modern volition check your downloads queue and enable you lot to fetch the those arts and crafts directly into your game.

Kxmod download queue

This enables you to browse KerbalX on whatever device (ie your mobile or work calculator, ahem) while yous're away from KSP and tag craft for download. When you adjacent starting time KSP you will become a notification in the infinite center scene to view the craft you tagged and so choose to download them directly into the game.

Hitting download to fetch the craft or click the cherry-red 10 to remove the craft from your download queue. The download queue is some other hangar like your favourites or downloads hangar.

From the download interface you can too access your own craft and all the craft you've previously downloaded (those in your downloads hangar).

Other Stuff

Populating new saves

When you create a fresh save the KX mod will ask you if you'd similar to fetch your craft from KerbalX and put them into the new relieve. You tin can either auto populate the save, in which example it will fetch all your craft for the electric current KSP version, or you tin choice which ones you lot desire. Or you tin just dismiss it, information technology will just inquire this question when loading a save which doesn't have whatsoever arts and crafts saved in it.

Using the Modern in Multiple Installs

If you want to employ the KX mod in multiple installs of KSP; login in one of your installs, so copy the KerbalX.key file into each of your other KSP installs. Otherwise you will need to enter your login details each time you switch KSP install (equally loging in in i will effectively end your session in other instances).

Part Data

When you upload a craft using the KX modernistic it will likewise include info near all of its parts. In the instance that the KerbalX noesis base doesn't recognise a part on the craft it can become the required info from the uploaded part information. This means that all craft uploaded via the mod volition have all their parts detected, and in the example of your upload resulting in unknown parts beingness added to the knowledge base of operations you're helping expand KerbalXs cognition base.

Authentication, personal info etc

When you login to KerbalX with the modern you provide your username (or e-mail) and countersign (just similar a regular login on a browser). If you lot're authenticated the mod gets back a token which it stores in the root of your KSP install (KerbalX.key file). From then on this token is what's used to cosign you with the site.

Bated from your username/e-mail and countersign used in the initial login, no personally identifiable information is transmitted or collected.

The KerbalX Mod is licenced under Creative Commons Attribution-NonCommercial-NoDerivatives four.0

Creative Commons Licence

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Source: https://kerbalx.com/kerbalx_mod